Corridor of Chamber

Corridor of Chamber is the first corridor you'll walk along despite anything. The White Room where the first chair is placed to will always spawn and afterwards disappear upon this particular corridor.

Description:

The Corridor of Chamber is extremely similar to all the other walkways around the complex. One of the most considerable difference between the other passages is the number of doors on this corridor. There are several doors ahead, but only two of them have been opened and these rooms behind are accessible. Room on the right has pictures about children and scientists in it and room on the left will astonish you as there lies a bloody knife on the table. In that room, there is a poster hanging against the wall.

Interior:



Walking straight down the corridor from the White Room will make the passage's appearance filled with many lamps, a table, an arm chair and the famous Falling Painting. Nevertheless, the corridor itself is a lot dimmer by its illumination if compared to the White Room. Listening carefully, you will hear your heart beat evenly and treading on the floor combined to your heartbeat makes it sound funny, with no music needed.

Generally, players will hear two announcements in French (and in the newer version in English as well) along the corridor that suggest you to first go back to chair (at this point, the chair's gone), so they'll eventually advice you to find a new one somewhere in the complex. After exiting the chair room you can also turn around and navigate down the hallway, it is recommended to do so - after all, the entire game consists of circles so you won't miss anything.

Safety classification: 66